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ToT is going very well and we hope to release the first basic version
this year. Its a completly new game, no port and its developed
on Amiga. At the same time as the Amiga version we work on the ports to
Atari, Windows DirectX, Java, MacOS PPC and Linux SDL.

Our team is really great and it contains up to 25 people. There are
9 programmer, 6 graphican, 3 musican and some additional members...

At the moment we have 50 alpha tester for ToT and are still watching for
50 additional tester. You can promote it in your magazin, if you wish...

ToT is a online game with only one world and one server! That means there
could be unlimited count of players in that world and its not important if
you have Amiga or the other computers...

We have a own chat room in this game.
We have own FTP routines.
We have own POP & SMTP routines.
We have own online games (little ingames)

Look at the Homepage for more and better informations.

ToT will be available at Eternity, KDH and GTI.

One thing for us is very important. Our system is based on the idea that
development of ToT will NEVER stop. Its an online game and it will grow
every day. So if a player buy the game he will get only a snapshot of
the game. All updates are free after that for about one year.

The Amiga version until now have the following features :

- works playable on a 020 processor
- need AGA or graphics card
- support CD-ROM
- comes on 3 CDs (one intro, one game, one own sound track)
- support sound cards
- 16 BIT sound with up to 44100 hz
- supports Paula
- offer own digibooster-player
- playable over internet or modem via mailbox
- supports powerpc
- scalable system (looks better on graphic cards with 060 prozessor
- works with fblit
- own FTP download
- own Chat routines
- own SMTP & POP routines
- offer real online games
- complex warmachine
- complex trade system
- localised
- 7 minutes intro
- unlimited count of players