There are several causes for the delays: 1. Original BoXeR design (today's is really BoXeR 2) was ISA only, and required the AGA chipset. With the demise of Amiga and it's buyers over this time (too many to mention!) it became apparent the reliance on chipsets was not healthy. The decision to remove this requirement was made, essentially scrapping BoXeR as it was then. 2. The new design began, using custom logic, PCI, SDRAM, PPC support, USB etc. 3. Index Information ceased trading. Basically, our contracts with the company required re-negotiating with Mick Tinker. The demise of Index also added big delays whilst the unavoidable issues of company closure were dealt with. 4. Gateway pushed funds into "Inside Out", shifting (unfortunately!) development time from BoXeR to this project. We all know what happened next. 5. A new agreement with Anti-Gravity was negotiated which took time. 6. Finally we were in a position to concentrate on finishing BoXeR. If we really knew there was no chance of BoXeR happening, do you think we would have maintained involvement, time and money? It is not a game for us. The current position is good. The work is very close and we have an aim to demonstrate BoXeR to AmigActive as close to Christmas as possible. We are not making promises, and I am through convincing or arguing about vapour. The money and time we have spent is not vapour. It is very real. We are more anxious than anyone to see BoXeR arrive. I realise the importance of getting hardware out, but I also realise and accept that if an alternative comes to market people have every right to buy it. I would too! The point for me is that until such time BoXeR is just as real an option as AmigaOne or anything else. Regards, Paul Lesurf Blittersoft