TWF News. 1. General Update 2. Explorer 2260 Update. 3. Maim & Mangle Update. 4. Next News Update ~~~~~~ 1. General Update May could have been better. There was numerous problems with compiler bugs driving both chris and massi mad. The problems were traced to bugs in the StormC V3 compiler which wasted a lot of their time chasing code bugs that didn't exist. On top of that Rob had a harddrive failure which didn't lose much work but the replacement drive refused to format and took over a week to get his A4000 working again with the new drive. 2. Explorer 2260 Update. News this month: - Continuted working on MiniGL engine and object editor. Started modifying MiniGL texture code to support more formats and automatic card-friendly format conversion. - Fixed some problems with parts of the interface code, began an abstraction layer to make interface component handling code easier to port to Linux. - Extended object editor loading system to support plugin-style load libraries. 3. Maim & Mangle Update. News this month: - There has been far too many problems with bugs in StormC V3. A lot of development time has been lost due to these compiler problems. We are switching development over to the GCC compiler (we may use StormC V4 when it is released if the bugs we've experienced have been fixed). - The game engine is now running under miniGL, on both 060 and PPC. - Work has started on conversion of our editor tools to use miniGL. These should be ready within 2-3 weeks. 4. Next News Update 1st July 2000 All the best, Ed. ________ _________ \___ \ / \ / ___// ICQ: 34895924 | \ \\_/\_// __// TWF Home : http://www.worldfoundry.com/ |_ /__\____/_// CEG Home : http://www.worldfoundry.com/ceg/ ================================================================= The World Foundry LLC - Amiga PPC - Explorer 2260 - Maim & Mangle