The December 1999 issue of NewTekniques will be available on December
10. Look What You're Missing!

   http://www.newtekniques.com/

On that main page, click on the current issue image to see the deluxe
version of this Look What You're Missing announcement. The online
version includes images and animation samples from the tutorials and
articles.


Look What You're Missing! December 1999

NewTekniques presents... Special Issue #1
Special Behind The Scenes Look at Making Star Trek Special FX

At this year's Emmy Awards, Star Trek received 4 out of 5 nominations
for Outstanding Special Visual Effects For a Series. So, NewTekniques
is pleased to present this cover-to-cover tribute to Star Trek... and
the making of this year's Emmy winning, and the three other nominated,
Star Trek episodes.

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o FEATURE: Light Waves Make Smooth Voyage - Dick De Jong and Molly Dinkins
  take you behind the scenes of Star Trek. Meet the teams that make it
  happen, learn some "insider secrets" about the show, take a walkabout
  around the Star Trek Voyager set at Paramount Pictures, meet the man
  behind the Klingon Bat'leth, and much more...

o FEATURE: The Making of Dark Frontier - Foundation Imaging gives you an
  inside look at their Emmy award winning CGI for Star Trek: Voyager:

   o Christmas Is Futile - Mojo, Supervising VFX Animator, takes you
     through the procedures of building an episode of Star Trek: Voyager,
     and the various problems that they encountered during the making of
     the Emmy winning Dark Frontier episode.
   o How To Get A Head In Visual Effects - John M. Teska, Director of
     Animation, takes you through the steps of building the Borg Queen.
   o Making Your Work Go Up In Flames - Dan Ritchie, VFX Modeler/Animator,
     tells you how the Borg Probe was built.
   o A Nice Place To Build, But I Wouldn't Want To Live There - Koji
     Kuramura, VFX Modeler/Animator, talks about the Borg Unicomplex
     design.
   o ... and meet Foundation Imaging's Star Trek: Voyager team.

o FEATURE: ...and a Bag of Baking Soda: The Making of Timeless - Robert
  Bonchune, Supervising VFX Animator at Foundation Imaging, takes you
  behind the scenes of Star Trek: Voyager's Emmy nominated episode
  Timeless.

o FEATURE: Down Deep in the Ocean Planet: The Making of Thirty Days - Dick
  De Jong and Molly Dinkins take you behind the scenes of Star Trek:
  Voyager's Emmy nominated episode Thirty Days.

o FEATURE: Left Behind On Deep Space Nine: The Making of What You Leave
  Behind - Dick De Jong and Molly Dinkins take you behind the scenes of
  Star Trek: Deep Space Nine's Emmy nominated episode What You Leave
  Behind, to explore the last shot, of the last show, of the last season.

o FEATURE: Warping LightWave Into The Future - David Stipes, Star Trek
  Visual Effects Supervisor, explains how LightWave came to be an
  integral part of Star Trek special FX.

o FREE PLUG-IN - Plugged In: When Just Having the Weapon Isn't Enough - To
  look at them, you'd never guess that there were ships in the
  Federation's fleet that could do with an overhaul of their phaser
  control software. When NewTekniques heard about a particular deficiency
  in the fleet's weaponry system, we stepped in to remedy the situation.
  After all, such a problem could very well be the difference between
  winning or losing a battle - and we couldn't have that weighing heavy
  on our conscience. So, with the help of Bob Hood, NewTekniques set out
  to find a better way... and the result is a FREE Automated Targeting
  plug-in for LightWave 3D.

o TUTORIAL: Star Trek Techniques For LightWave - Mojo, Supervising VFX
  Animator at Foundation Imaging, teaches you how to build better
  starfields, and how to create Star Trek slipstreams and transwarp
  tunnels. He also offers tips and tricks for faster rendering.

o TUTORIAL: Where Starships Are Born: The Digital Shipyards of Earth -
  John Gross, founder and owner of Digital Muse, shares some secrets and
  techniques for building Star Trek's Federation starships.

o TUTORIAL: Lighting: Federation Style - Aristomenis (Meni) Tsirbas,
  Director and VFX Supervisor at Station X Studios, discusses proper
  lighting techniques for Star Trek's digital starships.

o First Words: To Boldly Go... Editor's Log - A few words from our editor,
  dhomas trenn, "Something very interesting happened at this year's Emmy
  Awards."

o Mojo: Never Say Never: There's Always A Second Chance... And A Third And
  A Fourth - Mojo finally gets his Emmy!

o Toast Master: Beam Me Up, Bohus! - Star Trek Special FX For Your Toaster
  - Bohus Blahut takes you step by step through creating transporter and
  camera shake effects with your Toaster.

o Flying High: A Blast From The Past - Star Trek Special FX For Your flyer
  - Bohus Blahut takes you step by step through creating high-quality
  special fx using rotoscoping techniques in ToasterPaint.

o Visions: A Three Goal Mission - Chairman and Founder of NewTek, Tim
  Jenison, recalls Allen Hastings' personal goals for LightWave 3D.

NewTekniques Online (Bonus Area)

o REVIEWS:

   o DOpus PLUS: The essential Companion For Opus Magellan II
     (Amiga/DOpus).
   o Multicam Editor: Multiple camera synchronization and editing tools
     (Amiga/Flyer).
   o Short Cuts: High-speed editing and recording tools (Amiga/Flyer).


o Business Matters:About All That Money... Part 2 - There's a lot more to
  making money than filling your wallet. Kevin Hanley shares ideas on
  basic taxes and ways of charting your company's performance throughout
  the year.

o The Idea Factory: How To Make Training Videos Fun! - Who says that a
  small production company can't produce videos for large international
  companies? Not Bob Ketchum! Who says you can't have fun making training
  videos? Not Bob Ketchum! Join Bob, as he teaches you how to do both,
  behind the scenes in the making of BaxTrek: The Dilithium Incident.

o Image Effects: Beam Them Over, Cecilia - That wacky cecilia is back with
  another ImageFX adventure. She's taking you back to Scotland again. It
  seems she's gotten it into her head that the sheep in the Isle of Skye
  would be much better off in Galloway. It's too long a walk, so she's
  come up with a better way to herd the little rascals... using a
  teleporter. Don't worry! No sheep were harmed in the making of this
  tutorial.

o LightWave Fundamentals: DISCovering More Useful Tools In Modeler - Okay,
  there you are in your trusty little spaceship, hurtling through space,
  reading the official Star-farers Guide To Objects That You May See Out
  Your Viewport While Passing Through Charted Space. Suddenly, your
  ship's computer starts to make loud and obnoxious noises, telling you
  that you're about to slam smack dab into a... Join Jared Brookes in
  another LightWave tutorial adventure, and find out just what it is
  you've stumbled upon.

o The Producers' Lounge: Internet Film Festivals - Kermit Woodall surveys
  internet based film and video websites oriented towards displaying and
  broadcasting original, and sometimes strange, video!

o Silicon Alchemy: Through the Silicon-Crystal Ball - Dave Haynie ponders
  where media computing is likely to go in the foreseeable future, and
  beyond.