Changes since the official v2.2 release: v2.3 Beta 2 ----------- - Fixed a bug in the '060 version that caused graphical garbage in some games (Ashguine; MonMonMonster; Super Rambo). - Improved render speed for screens 5 & 7 (cybergraphics) and eliminated a large lookup table for those screens. - Improved render speed for screens 5..8 (native) by 30..40%. - Greatly improved the speed when running on the workbench. v2.3 Beta 1 ----------- - Added Colecovision support. - Fixed the autorun feature. - fMSX once again supports two cartridges. - Two more Z80 registers were registerized (HL and SP). In addition, the Z80 engine will now perform 16-bit reads and writes when possible. - The VRAM layout for 64K screens is now correct. This means the Feedback intro looks correct now, and Breaker is playable.